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Is arma 3 sync safe
Is arma 3 sync safe












  1. Is arma 3 sync safe driver#
  2. Is arma 3 sync safe series#
  3. Is arma 3 sync safe free#

Is arma 3 sync safe free#

If you support this idea, feel free to reference this page in discussions. Regardless of if it’s just a tapUse/holdUse distinction, or taken further with an additional 2x option, I think this is one of the most dramatic positive usability changes that could be made to Arma’s interface at this point. Double-TapUse: Open interaction menu on CSW.For instance, a CSW could be changed such that: You could take this even further and introduce a double-tap-use functionality. For instance, you could use this to move a weapon away from a downed enemy, or carry an ammo can or spare missile to a weapon that needs it. While held, you can reposition it – when released, you set it down. This would allow for very intuitive implementation of a “drop weapon chance when shot in hands” feature that wouldn’t require you to play hunt-for-the-add-action to pick it back up. If unarmed, and the item is a weapon, pick up and equip it. TapUse: If able, move item into inventory.

is arma 3 sync safe

  • HoldUse: CSW interaction menu (options for dragging, disassembling, reloading/unloading, turning, etc).
  • HoldUse: Start dragging the box/container, if light enough.
  • HoldUse: If a friendly mine, allow you to drag or move it to change the placement.
  • If an enemy mine, give you the option to disarm it.
  • TapUse: If a friendly mine, give you interaction options (arm, tripwire, disable, etc).
  • HoldUse: While on a ladder, allow you to ‘slide’ quickly down it (another Raven Shield feature).
  • TapUse: Get on/get off of ladder (‘get off’ disabled if it would result in a fatal fall).
  • This is a feature from Raven Shield, one which I have mocked up in the above video in Arma 3.
  • HoldUse: Engage ‘incremental open’ – while holding the key, the mousewheel would allow you to slowly close/open the door.
  • TapUse: Open or close the door you’re looking at.
  • “Disarm”/”handcuff” or similar options, ala ACE2.
  • is arma 3 sync safe

  • Begin dragging or carrying the person (two options, holdUse again to set them down).
  • These would be things beyond what TapUse would permit, which would be more like bandaging.
  • More advanced first aid options like epi, morphine, etc.
  • HoldUse: Open a small menu (while held) that offers up various options, including:.
  • TapUse: Open up their inventory (dead), apply basic first aid (alive).
  • “But Dslyecxi, when would you ever use melee in Arma?” someone asked, not having seen one of many videos in which I could easily have used melee in player-vs-player missions in an authentic fashion.
  • HoldUse: If the person is not facing you, this will attempt a “silent takedown”.
  • If they are not facing you and have a backpack, this would open up their backpack.
  • HoldUse: If the person is facing you, this would inspect the unit/open their inventory/etc.
  • If they are not facing you, it would do a ‘tap shoulder’ style action, like in ACE2.
  • TapUse: If the person is facing you, such as a civilian, this would engage dialog with them.
  • is arma 3 sync safe

    This would be a much smoother system and would mean that players rarely would need to use the clumsy action menu to mount vehicles. (none) – Default, so that you can select this to have a ‘no action’ outcome.

    is arma 3 sync safe

    This could be a simple centered position list on your screen, such as: HoldUse, by comparison, would bring up an selection of options that you could scroll through to select, then release HoldUse to activate.

    Is arma 3 sync safe driver#

    Stand by the driver side door and press it and you’ll get into that spot, for example. I propose that for vehicles, TapUse would cause you to mount the vehicle in the closest logical spot. Right now you walk up to a vehicle and must use the scroll wheel to select a position. I believe it’s an interface tweak that would help a great deal to improve Arma’s accessibility as well as enjoyability. This system would go a long way towards making interaction with the environment smoother and more logical. In my examples “TapUse” means tapping the use key once. I believe these are very compelling reasons for adding such functionality.

    Is arma 3 sync safe series#

    I have collected a series of examples of how this interaction could behave. The premise is that this key would have context-sensitive functionality, as well as offer different functionality based on whether it was just tapped once, or pressed and held down. The existing “action menu” is an imperfect solution and while it should probably remain in the game in some capacity for those special-case uses (particularly via mods), I believe that most interaction tasks can be better accomplished with such a “Use” key. I believe that Arma needs a proper and modernized context-sensitive “Use” or “Interaction” key. As you can see, the action menu and attempt at a context-sensitive action menu system in Arma 3 are insufficient and heavily flawed.














    Is arma 3 sync safe