
Is arma 3 sync safe free#
If you support this idea, feel free to reference this page in discussions. Regardless of if it’s just a tapUse/holdUse distinction, or taken further with an additional 2x option, I think this is one of the most dramatic positive usability changes that could be made to Arma’s interface at this point. Double-TapUse: Open interaction menu on CSW.For instance, a CSW could be changed such that: You could take this even further and introduce a double-tap-use functionality. For instance, you could use this to move a weapon away from a downed enemy, or carry an ammo can or spare missile to a weapon that needs it. While held, you can reposition it – when released, you set it down. This would allow for very intuitive implementation of a “drop weapon chance when shot in hands” feature that wouldn’t require you to play hunt-for-the-add-action to pick it back up. If unarmed, and the item is a weapon, pick up and equip it. TapUse: If able, move item into inventory.



This would be a much smoother system and would mean that players rarely would need to use the clumsy action menu to mount vehicles. (none) – Default, so that you can select this to have a ‘no action’ outcome.

This could be a simple centered position list on your screen, such as: HoldUse, by comparison, would bring up an selection of options that you could scroll through to select, then release HoldUse to activate.
Is arma 3 sync safe driver#
Stand by the driver side door and press it and you’ll get into that spot, for example. I propose that for vehicles, TapUse would cause you to mount the vehicle in the closest logical spot. Right now you walk up to a vehicle and must use the scroll wheel to select a position. I believe it’s an interface tweak that would help a great deal to improve Arma’s accessibility as well as enjoyability. This system would go a long way towards making interaction with the environment smoother and more logical. In my examples “TapUse” means tapping the use key once. I believe these are very compelling reasons for adding such functionality.
Is arma 3 sync safe series#
I have collected a series of examples of how this interaction could behave. The premise is that this key would have context-sensitive functionality, as well as offer different functionality based on whether it was just tapped once, or pressed and held down. The existing “action menu” is an imperfect solution and while it should probably remain in the game in some capacity for those special-case uses (particularly via mods), I believe that most interaction tasks can be better accomplished with such a “Use” key. I believe that Arma needs a proper and modernized context-sensitive “Use” or “Interaction” key. As you can see, the action menu and attempt at a context-sensitive action menu system in Arma 3 are insufficient and heavily flawed.
